教师介绍

Hui Huang

Shenzhen University

Distinguished Professor, Founding Director of the Visual Computing Research Center and Director of the Shenzhen Key Lab of Visual Computing and Visual Analytics. She received her PhD in Applied Math from the University of British Columbia (Canada) in 2008 and another PhD in Computational Math from Wuhan University (China) in 2006. Her research area is Computer Graphics with a focus on geometry modelling, point cloud processing and shape analysis. She is an Associate Editor-in-Chief of the Visual Computer and an Associate Editor of Computer Graphics Forum and Frontiers of Computer Science. She has served on the program committees of major computer graphics conferences including SIGGRAPH Asia, EUROGRAPHICS, SGP, PG, GMP, SMI, etc, among others, and is SIGGRAPH Asia 2016 Workshops Chair and SIGGRAPH ASIA 2014 Community Liaison Chair. She is the recipient of 2015 NSFC Excellent Young Scientist Grant, 2015 Guangdong Technological Innovation Leading Talent Award, 2014 Guangdong Outstanding Graduate Advisor Award, 2013 CAS International Cooperation Award for Young Scientists, 2012 CAS Lujiaxi Young Talent Award and 2011 Shenzhen Peacock Talent Award.

Uri Ascher

University of British Columbia

He has been a full professor of Computer Science at the University of British Columbia since 1986. He received his PhD from the University of Minnesota in 1975. His research interests are in scientific computing methods for differential equations with constraints, inverse problems, optimization, and various applications including computer graphics and image processing. He has co-authored four books and many scientific papers, and is currently an associate editor of three journals. He is a SIAM Fellow and recipient of the CAIMS Research Prize, and has given several conference plenary talks in recent years.

Wenping Wang

The University of Hong Kong 

He is Professor and Head of Computer Science Department at The University of Hong Kong (HKU). He joined HKU in 1993 after receiving his Ph.D. degree in Computer Science from University of Alberta, Canada. Prof. Wang conducts research in computer graphics, visualization, geometric computing, and scientific computing. He has published over 120 journals papers in these fields and delivered over 30 invited talks at international conferences. He received the Outstanding Researcher Award of The University of Hong Kong in 2013. Prof. Wang is journal associate editor of Computer Aided Geometric Design (CAGD), Computers & Graphics (CAG), Computer Graphics Forum (CGF), IEEE Computer Graphics and Applications (CG&A), IEEE Transactions on Visualization and Computer Graphics (TVCG) (2008-2012), and IEEE Transactions on Computers (TC). He is program co-chair of Pacific Graphics 2003, ACM Symposium on Physical and Solid Modeling (SPM) 2006, International Conference on Shape Modeling (SMI) 2009, and Advances in Architectural Geometry (AAG) 2014, and conference co-chair of Pacific Graphics 2012, SIAM Conference on Geometric and Physical Modeling (GD/SPM) 2013, SIGGRAPH Asia 2013, and ACM Symposium on Physical and Solid Modeling (SPM) 2014.

Long Quan

The Hong Kong University of  Science and Technology

He is a Professor of the Department of Computer Science and Engineering at the Hong Kong University of Science and Technology (HKUST). He received his Ph.D. in 1989 in Computer Science from INPL, France. He entered as a permanent researcher into the Centre National de la Recherche Scientifique (CNRS) in 1990 and was appointed at the Institut National de Recherche en Informatique et Automatique (INRIA) in Grenoble, France. He joined the HKUST in 2001, and was the founding Director of the HKUST Center for Visual Computing and Image Science. He works on vision geometry, 3D reconstruction and image-based modeling, and is on the editorial board of PAMI, IVC, IJCV, ELCVIA and MVA. He was a Program Chair of ICPR 2006, ICPR 2012 and ICCV 2011. He is a Fellow of the IEEE Computer Society.

Andrei Sharf

Ben-Gurion University

He is an associate professor at the computer science department at Ben-Gurion University. Previosly, he has been a Visiting Associate Professor at the Shenzhen Institute of Advanced Technology(SIAT) Chinese Academy of Sciences and a Postdoctoral researcher at the School of Computer Science in UC-Davis U.S. His research interests are in computer graphics, including geometry processing, interactive techniques, urban modeling and motion reconstruction.

Xin Tong

Microsoft Research Asia

He currently is a principal researcher in Internet Graphics group of Microsoft Research Asia. He obtained his Ph.D. degree in Computer Graphics from Tsinghua University in 1999, and got his B.S. Degree and Master Degree in Computer Science from Zhejiang University in 1993 and 1996 respectively. His research interests include appearance modeling and rendering, texture synthesis, image based modeling and rendering, and performance capturing. Specifically, his research concentrates on studying the underline principles of material light interaction and light transport, and developing efficient methods for appearance modeling and rendering. He is also interested in performance capturing and facial animation. Xin Tong is the associate editor of IEEE TVCG, paper co-chair of Pacific Graphics 2013. He also serves in paper committees of variant international and regional graphic conferences, including SIGGRAPH, SIGGRAPH ASIA, Eurographics, and Pacific Graphics.

Dani Lischinski

Hebrew University of Jerusalem

He is a full Professor at the School of Computer Science and Engineering at the Hebrew University of Jerusalem, Israel. He received his PhD from the Department of Computer Science and the Program of Computer Graphics at Cornell University in 1994, spent two years as a post-doctoral research associate at the Department of Computer Science and Engineering at the University of Washington, and a sabbatical year at Pixar Animation Studios. In 2012 he received the Eurographics Outstanding Technical Contributions Award. He has made numerous significant contributions in several areas of computer graphics, including photorealistic and non-photorealistic rendering, image-based modeling and rendering, texture synthesis, physically-based animation, high dynamic range tone mapping, and interactive manipulation and editing of images and video.

Jiaya Jia

The Chinese University of Hong Kong

He is currently a professor in Department of Computer Science and Engineering, The Chinese University of Hong Kong (CUHK). He heads the research group focusing on computational photography, machine learning, practical optimization, and low- and high-level computer vision. He currently serves as an associate editor for the IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI) and served as an area chair for ICCV and CVPR. He was also on the technical paper program committees of SIGGRAPH, SIGGRAPH Asia, ICCP, and 3DV for several times, and cochaired the Workshop on Interactive Computer Vision, in conjunction with ICCV 2007. He received the Young Researcher Award 2008 and Research Excellence Award 2009 from CUHK.

Flora Tasse

University of Cambridge

He is a final year PhD student at the University of Cambridge, under the supervision of Neil Dodgson and Peter Robinson, working on partial 3D shape retrieval. She completed her M.Sc. at the University of Cape Town (South Africa) where her research focused on sketch-based interfaces for terrain modelling. Before that, she received a B.Sc. in Mathematics at the University of Buea (Cameroon). Her research interests lie in shape analysis, sketch-based interfaces for Graphics, and machine learning.

Pengfei Xu

Shenzhen University

He is an assistant professor at the College of Computer Science and Software Engineering at Shenzhen Univerisy. He received his Ph.D. degree in Computer Science from Hong Kong University of Science and Technology in 2015 and was a Postdoctoral Research Fellow at HKUST from Mar. 2015 to Mar. 2016. His primary research lies in Human Computer Interaction and Computer Graphics. His work has been published at the top journals and conferences in HCI and Computer Graphics, e.g., ACM Transactions on Graphics (SIGGRAPH Asia), ACM CHI, ACM UIST, and IEEE TVCG.

Ruizhen Hu

Shenzhen University

She is an assistant professor at the College of Computer Science and Software Engineering at Shenzhen Univerisy. She received her Ph.D. degree in Applied Math from Department of Mathematics at Zhejiang University and joined VCC in 2015. From Oct. 2012 to Oct. 2014, she visited the GrUVi Lab of Simon Fraser University. Her current research interests are in the areas of computer graphics, especially in shape analysis, geometry processing and fabrication. She has published 6 papers in leading journals and major conferences, e.g., ACM Transactions on Graphics (SIGGRAPH & SIGGRAPH Asia) and Computer Graphics Forum (SGP). She is the recipient of 2015 Shenzhen Peacock Talent Award.

Xiaoguang Han 

The University of Hong Kong

He is currently a third-year Ph.D. student with the Department of Computer Science at the University of Hong Kong since 2013. He received his M.Sc. in Applied Mathematics (2011) from Zhejiang University, and his B.S. in Information and Computer Science (2009) from Nanjing University of Aeronautics and Astronautics, China. He was also a Research Associate of School of Creative Media at City University of Hong Kong during 2011 to 2013. His research interests include Computer Graphics, Computer Vision and Computational Geometry, especially on image/video editing, 3D reconstruction, discrete geodesic computing and also deep learning for graphics problems.

Oliver Deussen

University of Konstanz

He graduated at Karlsruhe Institute of Technology and is professor at University of Konstanz (Germany) and visiting professor at SIAT (Chinese Academy of Science) Shenzhen. 2014 he was awarded within the 1000 talents plan. 2012-2015 he served as Co-Editor in Chief of Computer Graphics Forum, currently he is Vice-President of Eurographics Association. His areas of interest are modeling and rendering of complex biological systems, non-photorealistic rendering as well as Information Visualization. He also contributed papers to geometry processing, sampling methods, and image-based modelling.

Chi-Wing FU

The Chinese University of Hong Kong

He recently joined the Chinese University of Hong Kong as an associate professor in January this year. Before that, he was an associate professor in Nanyang Technological University, Singapore. He obtained his PhD in Computer Science from Indiana University Bloomington, USA. He is currently serving as the program co-chair of SIGGRAPH ASIA 2016 technical brief and poster, and has served in various technical program committees, including SIGGRAPH ASIA technical brief, emerging technology, IEEE visualization, and ACM CHI Work-in-Progress, as well as an associate editor of Computer Graphics Forum. His research interests include computer graphics, visualization, and human-computer interaction.

Kai Xu

 National University of Defense Technology

He received his PhD in Computer Science at National University of Defense Technology (NUDT). From 2008 to 2010, he visited the GrUVi Lab of Simon Fraser University. His research interests include geometry processing and geometric modeling, especially on data-driven approach to the problems in those directions, as well as 3D-gemoetry-based computer vision. He serves on the editorial board of Computer Graphics Forum, Computers & Graphics, and The Visual Computer. He is the paper co-chair of GDC 2016 and CAD/Graphics 2017. He served on the International Program Committee for several graphics conferences such as SGP, PG, GMP, etc.

Ligang Liu 

University of Science and Technology of China

He is a professor at the School of Mathematical Sciences, University of Science and Technology of China. He received his B.Sc. (1996) and his Ph.D. (2001) from Zhejiang University, China. Between 2001 and 2004, he worked at Microsoft Research Asia. Then he worked at Zhejiang University during 2004 and 2012. He paid an academic visit to Harvard University during 2009 and 2011. His research interests include digital geometric processing, computer graphics, and image processing. He serves as the associated editors for journals of Computer Aided Geometric Design and IEEE Computer Graphics and Applications.

Yang Zhou

Shenzhen Institutes of Advanced Technology 

Postdoctoral Researcher. He received his Ph.D. degree in 2013 from School of Remote Sensing & Information Engineering, Wuhan University. Then he joined VCC in 2014 as a postdoc, working with Prof. Hui Huang. His research interests include photogrammetry, geometry analysis and image processing. He has published one SIGGRAPH ASIA paper so far. In 2012, as a key team-member, he won the first place of Surveying and Mapping Science and Technology Progress Award. And in 2014, he won the first place of John D. Davidson President's Award, as well as the 2014 Boeing Award for Best Scientific Paper.

Taku Komura 

Edinburgh University

He is a Reader (Associate Professor) at the Institute of Perception, Action and Behaviour, School of Informatics, University of Edinburgh. He is also a Royal Society Industry Fellow and a visiting professor at Xian Jiaotong University. He received his B.Sc,M.Sc. and D.Sc in Information Science from the University of Tokyo. As the leader of the Computer Animation and Robotics Group his research has focused on data-driven character animation, physically-based character animation, crowd simulation, cloth animation, anatomy-based modeling, and robotics. Recently, his main research interests are in applying machine learning techniques for character motion synthesis and planning character movements in cluttered environments.

Daniel Cohen-Or

Tel-Aviv University

He is a Professor at the Department of Computer Science at Tel-Aviv University. He received a B.Sc. cum laude in both Mathematics and Computer Science (1985), a M.Sc. cum laude in Computer Science (1986) from Ben-Gurion University, and a Ph.D. from the Department of Computer Science (1991) at State University of New York at Stony Brook. His research interests are in Computer Graphics, Visual Computing and Geometric Modeling and including rendering and modeling techniques, Shape Analysis, Shape Creation and Editing, 3D Reconstruction, Photo Processing, compression and streaming techniques, visibility, point set representation, morphing and volume graphics. He is on the editorial board of ACM TOG, and was on the editorial board of several other international journals including CGF, IEEE TVCG, The Visual Computer. He was the recipient of the Eurographics Outstanding Technical Contributions award in 2005. In 2013 he has received The People's Republic of China Friendship Award. In 2015 he has been named a Thomson Reuters Highly Cited Researcher. He edited the book "A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing".

Wei Chen

Zhejiang University

He is a professor in State Key Lab of CAD&CG at Zhejiang University, P.R.China. From June 2000 to June 2002, he was a joint Ph.D student in Fraunhofer Institute for Graphics, Darmstadt, Germany and received his Ph.D degree in July 2002. His Ph.D advisors were Prof. Qunsheng Peng, and Prof. Georgios Sakas. From July. 2006 to Sep. 2008, Dr. Wei Chen was a visiting scholar at Purdue University, working in PURPL with Prof. David S. Ebert. In December 2009, Dr.Wei Chen was promoted as a full professor of Zhejiang University. He has performed research in visualization and visual analysis and published 23 IEEE/ACM Transactions and IEEE VIS papers. His current research interests include visualization, visual analytics and bio-medical image computing.

Guiqing Li

South China University of Technology

He is a professor in the School of Computer Science & Engineering, South China University of Technology (SCUT). Before joining SCUT in Sep. 2003, he worked in the State Key Lab of CAD&CG, Zhejiang University as a postdoctoral researcher. He earned his Ph.D degree in 2001 from the ICT, Beijing, MSc in 1990 from Nankai University, Tianjin, and BSc in 1987 from USTC. His research interests focus on topics on digital/dynamic geometry processing such as 3D shape interpolation, animated mesh compression, motion-based segmentation and editable representation of mesh sequences.

Oliver van Kaick 

Carleton University

He is an assistant professor at the School of Computer Science at Carleton University in Ottawa, Canada. He is also a member of the Graphics, Imaging, and Games Lab (GIGL). He completed his PhD in computing science at Simon Fraser University, Canada, and was a postdoc at Simon Fraser University and Tel Aviv University, Israel. His research interests are concentrated in computer graphics and, more specifically, in the analysis, creation, and manipulation of shapes, especially 3D objects.

Zhonggui Chen

Xiamen University

He is an associate professor at School of Information Science and Engineering, Xiamen University, China. Before joining Xiamen University in 2010, he has been a Postdoctoral Research Fellow at the University of Hong Kong. He received his BSc and PhD in Applied Mathematics from Zhejiang University, China, in 2004 and 2009, respectively. From Jul. 2007 to Mar. 2008, he visited the Geometric Modeling and Industrial Geometry Lab of Vienna University of Technology. His current research interests include geometry processing, computational geometry and image processing.

Jiacheng Ren

Shenzhen University

Graphic Design Engineer. He received his Bachelor Degree from QingDao University in 2008. Now he is responsible for designing fine art and providing technical support for 3D modeling. His interest is comics and 3D computer animation.